PDA

View Full Version : RTS Model - Archery


Schwinnz
08-23-2004, 05:38 PM
Hey guys.

Been working on this for not very long, maybe ~ 15-20 hours. Still needs some modeling (details) but decided to start texturing instead. Some models may be removed if I can make them fit in the textures.

What you guys think about it so far ?
1448 tris total.

Sorry for the fast GI'ed render, didn't want to spend any time on lighting yet...

AdamAtomic
08-23-2004, 06:04 PM
Design Crits: my only complaint is that the purpose of the building is not very apparent. Aside from that, I really like it - its an intriguing, original design; good proportions and sense of volume.

Modeling Crits: only problem i see is on the little flags at the top of the ramp, do they really need that many subs? Also, some of the stones/pebbles could probably be textured on without losing anything visually. Otherwise, remarkable amount of detail given your budget! good job!

Schwinnz
08-23-2004, 06:27 PM
Well the flags are in total 36 polys reach including the flag plane. The planes have to be subdivided cuz they'll be animated.

Schwinnz
12-27-2004, 03:03 AM
I thought I'd post the concept artwork I did before starting to model it. Haven't continued the model but, well, that's it.. Hope you like it.

http://www.heliosmulti.com/plaplo/archery.html

Ceccotti
12-27-2004, 03:53 AM
Looks pretty good! Make sure you delete the faces you will never see.

CGTalk Moderation
01-19-2006, 02:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.