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Tim007
08-23-2004, 02:02 PM
I have scene, where 200 objects of hearts falling down on the floor.Everything is fine,but when every hearts is on the floor and bouncing of each other, Impact say error and stop calculation.Some heart penetrating to floor or other heart,but almost in the end of the scene.How I can fix that to calculate all scene. I play with integration and time-step division,but nothing help.

In LW8, i try use hard dynamics and collisions, but with 200 objects, calculation is very, very slow and after a few frames LW crash. :(

I can put scene and objects here, but I dont know how.

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