pailhead
08-23-2004, 11:38 AM
ok, i generaly have problems when poly modeling something industrial. I still havent made my car model (lol, a nuissance for every 3d artist :scream:)
this is a concrete example
while modeling the handle for these three metal thingies
http://pailhead.port5.com/kuhinjski01.jpg
i thought of two possible solutions
http://pailhead.port5.com/wire/kako%20wire02.jpg
i know that people keep saying, quads quads and only quads, but... i dont find them always suitable, i mean, dont tempt me, i can make some pretty weird and bad wires, and still keep them all quad.
so, in this picture, both handles have quads only, the first one is better, i thought that more lines would mean more definet shape but it didnt turn out the way i thought it will.
Also, is there some 3rd possible way, to somehow keep these lines straight?
http://pailhead.port5.com/wire/kako%20wire03.jpg
this is a concrete example
while modeling the handle for these three metal thingies
http://pailhead.port5.com/kuhinjski01.jpg
i thought of two possible solutions
http://pailhead.port5.com/wire/kako%20wire02.jpg
i know that people keep saying, quads quads and only quads, but... i dont find them always suitable, i mean, dont tempt me, i can make some pretty weird and bad wires, and still keep them all quad.
so, in this picture, both handles have quads only, the first one is better, i thought that more lines would mean more definet shape but it didnt turn out the way i thought it will.
Also, is there some 3rd possible way, to somehow keep these lines straight?
http://pailhead.port5.com/wire/kako%20wire03.jpg
