PDA

View Full Version : Male Mercenary- Game Character


mrstuntz
08-22-2004, 04:14 AM
5{st time posting, but anyways here's a character I'm working on. He's a mercenary and i've named him Gyn. I'm currently texturing him but i'd like some critiques on the model. ^_^ Its the only way i'll get any better so have at it and me. ^_^

andrewley
08-22-2004, 10:29 AM
Can't see an image

mrstuntz
08-22-2004, 04:03 PM
[edit by moderator]You can not link to files on your C drive. Find webspace please[/edit by moderator]

mrstuntz
08-22-2004, 06:53 PM
Sorry i've been having a lot of problems posting the render but here it finally is http://3dsurfer.com/files/gyn_update.jpg
He's 2611 tris and was done in Maya. I'm currently texturing him.

mrstuntz
08-22-2004, 08:15 PM
Here are front and side renders of my character's headhttp://3dsurfer.com/files/gyn_headshots.jpg

mrstuntz
08-23-2004, 07:05 PM
I've begun applying textures. Critiques would be greatly appreciated.

http://3dsurfer.com/files/texture_front_view.jpg

mrstuntz
08-23-2004, 07:06 PM
Here are more views of my texture job.http://3dsurfer.com/files/texture_top_view.jpg

mrstuntz
08-23-2004, 07:07 PM
more viewshttp://3dsurfer.com/files/texture_left_view.jpg

iuri
08-25-2004, 07:31 PM
cool! you design for wat game? Unreal?! the texture look good to me, but I think you should work more on it because the caracter for game have a few faces so itīs complicated to do more details, and at this time the texture helpīs a loot imo! but keep working! for some times to help on details is better to make some itens (in the mesh) like amulet on the center of your body...ahhh try to work shadows on texture! keep posting you progress:thumbsup: :)

mrstuntz
08-28-2004, 01:43 AM
Its for a game class project. But after I turn him in I do intend to rework him a little and import him into UReal2k4. Thanx for the critique. I'm currently still trying to get the texturing down. I'll post up once i'm done.

CGTalk Moderation
01-19-2006, 12:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.