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Stiderotte
08-20-2004, 09:01 PM
Hi,
Usually, I post on Yahoo list but decided to post here for this one.
I have a character that is to be holding a stick with 2 hands and want to animate the character hitting something with the stick. My arms are controlled with IK chains and I might want him to pick up the stick with one hand and the other hand joins to hold the stick and then he starts hitting. What would be the best way to achieve this? Would it be better to use the stick as a controller after the hands are constrained to it and what is the best way to constrain the hands to the stick.
Thanks,
François

Julez4001
08-20-2004, 09:44 PM
Dynamic Parenting.
Lots of Dynamic Parenting and Sliders to switch from stick being the ocntroller to the 1hand setup.
Read the manuala nd do the tutorial on dynamicparenting the tuts folder, you'll be glad you did.

pelos
08-20-2004, 10:29 PM
well you can use 2 dynamics parent here is my idea
first,
1) the stik will be parent to the floor and for right hand goal null
(so you can grab it from the flor)

2) the left hand ik parent to master null (or just a holder magical null that never moves of place, or rotate) and for the stick,

so now you can grab the stick and then the other hand grab it, and you will control the motion with the right hand

(just be carefull with the motion of the elbows, specialy the left one because you dont control it directly)

i hope it helps

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