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courte_manche
08-20-2004, 08:46 AM
hi,
can anybody help me about this problem ?
I make a beautifull primitive sphere, extrude some faces, create a point light with raytrace shadow, assign a use Background shader this incredible beautiful sphere to catch shadow and make a render with MR. And then there is some problems, look this images :

http://www.fullcg.com/~gecko/img4forums/UseBackground01.jpg

http://www.fullcg.com/~gecko/img4forums/UseBackground02.jpg


Some ideas welcome

Thank you

CIM
08-21-2004, 05:56 AM
Probably a bug/limitation with the shader.

Daniel Whitton
08-23-2004, 04:31 PM
Maybe extra faces, or vertices not merged.

courte_manche
08-24-2004, 08:05 AM
i've tried with a simple primitive sphere ... same problem and big bug

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