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View Full Version : Enviroment: Pateo Andaluz


miguelf
08-19-2004, 01:28 AM
Hi guys, this is my last work, a typical Spanish (sevilha) «pateo andaluz», i hope you like it.
Crits are welcome

made in 3dsmax 6 + Vray

cg219
08-19-2004, 02:59 AM
Looks good. I think the lighting is a bit strong though.

miguelf
08-19-2004, 09:57 AM
Here some update, iron railling, lamp ... hope u like it...
More to come ... hey cg219 the light will be less stronger when textured.

miguelf
08-19-2004, 10:35 PM
Add archs and colums to the scene

more to come

crits are welcome

LarsMartin
08-21-2004, 06:37 AM
This is great so far!
I can't believe only one person replied to this.
Please keep us updated.

AMoN-AMoK
08-21-2004, 09:06 AM
Nice work, kep it up :bounce:

miguelf
08-21-2004, 12:11 PM
Thank you Lars and Amon, in fact this isn't the way to encourage my work. http://www.cgtalk.com/images/icons/icon9.gif
When the people reply to yours thread, they are pushing us harder, i make you believe you are in the right way, not like that, but i must respect you guys, my only suporters and continue my wip... so thank you for your support .... here one more update, in the windows, vase, and windows railing ... hope u like the improvements ... http://www.cgtalk.com/images/icons/icon13.gif

LarsMartin
08-22-2004, 06:40 AM
Man, I'm really starting to love this style of architecture.. doing a Spanish scene myself at the moment, but I'm taking it slowly.
I'm not sure if I understand your point though, you say when people reply it doesn't encourage you? (Sorry, english is not my native language so I might be wrong on this.)
Anyway, keep working on this, I would love to see it with textures when it's done :)

Also, I'm impressed by the pattern you made in the railing for the stairs, how you do get it like that? I've been trying that myself, I guess it's just splines repeating. But how do you get them repeated like that in diagonal possition?

:applause:

blaize
08-22-2004, 11:11 AM
looks pretty cool at this point, only the area under the stairs is a bit empty, you should fill that whith some stuff, maybe adding a door is all it needs.

the curls on the pillars look like there not really supporting something, they are sticking out to much, you should either make them smaller or make the lower pillar sticker.
http://www.peternalcandles.com/pillar%20urn.jpg ( rip fluffy :P ).

The windows next to the stairs are very low, move them upwards a bit, would be really easy to kick in the windows dont you think ?

I agree whith Lars that the pattern in the stirs railing looks great, u used spiles for that right ?

Keep it up :thumbsup:

Monstre
08-23-2004, 12:39 AM
Dood. This is crazy, it loooks absolutely crazy. Everything on it looks realistic looking. I can't wait for the textures, this is going to absolutely own. GJ! Keep up the work.

miguelf
08-23-2004, 09:49 AM
Hi guys thank you very much for the crits:

Lars - i said that the few guys that post a replies, are the only supporters i have at the moment, the railling was made in coreldraw saved as AI. files and converted in splines in max.
I love too see your work too ...

Blaize - I'm using a reference picture, and everything is positioned correctly. thank for the encouragement too...

Montre-Thank you too for the words ....

miguelf
08-24-2004, 01:38 PM
I guys ... just to say i'm out until friday so, i'll post more updates be the end of the week, thank you anyway

InKraBid
08-24-2004, 04:51 PM
Hi, the pics look real good, but I miss a bit of dirt and texture, potted plants and so on. The rest looks nice.

boboroshi
08-25-2004, 02:22 AM
the next major steps are really in materials/shaders/dirt and entourage (plants, people whatever). The modeling and ilghting are great.

cocherof
08-25-2004, 04:17 AM
So far SOOOOOOO Great. Agree with that, taxtures, life and proper lightning, this MUST turn out something EXCELLENT

miguelf
08-26-2004, 07:37 PM
Hi guys, thank you very much for your compliments, i'm very happy for this, in fact this moddeling part isn't close yet, and many objects have to be placed such as: pottery, plants, and the most important an very hard work on textures ....

i'm in a middle of other work so, as soon as possible i'm gonna back with more updates.

thank you ... and keep in touch

miguelf
09-02-2004, 02:11 AM
Hi guys, i having a lots of work, so here a litlle update, to finish the modelling part just a few more plants in other pots and a few simple details .... and next become the challeging part, bring this scene to live, the texture job .... so more to come asap. http://www.cgtalk.com/images/icons/icon10.gif

miguelf
09-02-2004, 11:09 AM
Hi all, your opinion is important in this fase, because i'm almost finish the modelling part and i dont want to make any modelling update later, so please feel free to crit.

I post this update last night, and no replies, i'm starting to think if making a WIP worth the effort, anyway .... i'm waitting

Jamaludin
09-19-2004, 01:19 PM
wow im a bit late I see, but I love doing architectual work, and this is looking beautifull I love the lighting its really warm and nicely done. So is the composition and I am diggin the great looking plant in the middel, imo like you said its indeed almost done, maybe you could add tiny tiny tiny very tiny details here and there to make it more lively since it still is a bit steriel, like doorposts, lamps, a bit rubble here and there or something. But even in this state its a great piece, cant wait to see it textured :D

miguelf
09-20-2004, 02:10 PM
Hi guys

Thanki you Jamaludin, in fact i'm having lots of freelancer work and i'm failling with the updates in this thread, but i'm gonna make an extra effort to complete this scene, cos it's maybe one of my promising images ...

Lotus7
09-20-2004, 02:58 PM
love all the architectual detail! beautifull!! maybe a little less intensity on the light but nothing to much!!

Uzuiel
09-20-2004, 05:51 PM
I agree with Lotus...tone down the lighting a little bit and it should look phenominal :thumbsup:

One thing I would change ever so slightly is make the tree not so perfectly straight up and down...add some "natural" growth to it...make it bend a little in different directions. Because even trees that are grown in controlled enviornments have a tendency to grow in different directions.. :bounce:

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