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View Full Version : How to I add a Nurb IsoParm in XSI?


rock
08-19-2004, 01:07 AM
In XSI, how would I add Nurbs IsoParms (like Maya) and also how do I activate the Nurbs hull for shaping?

Thanks.

SheepFactory
08-19-2004, 01:19 AM
eye > show nurbs hulls


select u\v isoline > insert knot curve



You NEED to read the manual

rock
08-19-2004, 01:25 AM
Thanks Sheep Factory. I was on the train home from work, reading the well-written XSI manual for the last 5 days, but somehow don't remember seeing the info you have mentioned in the manual. I will rescan some of the Nurbs chapters on the train tomorrow. So I simply assume an incomplete Nurbs implementation on XSI behalf.

SheepFactory
08-19-2004, 01:37 AM
nurbs are nicely implemented in xsi but the toolset is very limited.

i wouldnt count on it for modelling.

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