View Full Version : How to I add a Nurb IsoParm in XSI?
In XSI, how would I add Nurbs IsoParms (like Maya) and also how do I activate the Nurbs hull for shaping?
Thanks.
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SheepFactory
08-19-2004, 01:19 AM
eye > show nurbs hulls
select u\v isoline > insert knot curve
You NEED to read the manual
Thanks Sheep Factory. I was on the train home from work, reading the well-written XSI manual for the last 5 days, but somehow don't remember seeing the info you have mentioned in the manual. I will rescan some of the Nurbs chapters on the train tomorrow. So I simply assume an incomplete Nurbs implementation on XSI behalf.
SheepFactory
08-19-2004, 01:37 AM
nurbs are nicely implemented in xsi but the toolset is very limited.
i wouldnt count on it for modelling.
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