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View Full Version : Kunert Sebastien - Animation Session 9 - Baseball


Demilliac
08-18-2004, 11:03 AM
Hello !
I'm not really aware in baseball cause I'm french but I think some funny things are possible ;)
This time I'm just playing with squashing sphere in order to finish it (I hope ;p)

First wip :
Not really funny yet, I'm just posing the bases.
http://demilliac.free.fr/wip/olympics/BaseBallWip01.avi

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Second wip :
http://demilliac.free.fr/wip/olympics/BaseBallWip02.rar
still have to :
- Place and anim the receiver who will receive the "object who strike the ball :D"
- Add some movements for background players
- Choose and arrange cam shots
- Make some funny secret things ;p

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-- FINAL ! --
http://demilliac.free.fr/wip/olympics/DemilliacOlympics.rar
Two files, two version. One official with playblast action, and one unofficial with hdri action made for my personnal pleasure.
Hope you'll like it, not really deep animation, but i've finished it ! :rolleyes:
That was fun ! good luck for all !

c&c welcome !

SheepFactory
08-18-2004, 07:49 PM
Good luck man , what do you have in mind storywise?

Demilliac
08-18-2004, 11:35 PM
Thx!
I have in mind some competition diversion ... a kind of launching beat challenge (not sure of the "beat" transaltion Oo, I mean the object who serv to strike the ball ;p)
I hope this is not too off-subject, but anyway, in my mind this seems to be fun so I'll go on just for pleasure. My vision of this animation is more like working on a good sequence than really work on 'elaborated' animation, and considering I do not have much time... ;p

Demilliac
08-20-2004, 12:54 PM
Second wip added, go to my first post.

Remi
08-30-2004, 03:51 PM
Demilliac...looks pretty good man....hehe. Have the bat smoke someone now:)

Demilliac
08-30-2004, 04:19 PM
I'm on it don't worry remy ;)
I have too 'complete' it before show more wip, if not there no surprise !
may be tomorrow ...

erilaz
08-31-2004, 03:25 AM
The swing and throw actions look really nice.

Demilliac
09-15-2004, 12:56 PM
final update posted at top of the thread.

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