View Full Version : Chris Glick - animation session 9 - Long Jump
08-17-2004, 07:11 PM
I'll begin working on this today and will hopefully have some sketches/screenies later on.
Oh yea, can the accident be . . sort of un-real . . . like someone accidentally decided to put the course on sinking sand . . . or on top of the Sarlacc's pit . . .
08-17-2004, 07:36 PM
like someone accidentally decided to put the course on sinking sand . . .
LOL :scream: thats a wiked idea!
08-18-2004, 07:02 AM
maybe this particular event is held a little too close to a neighboring cliff..... :D
08-19-2004, 06:56 PM
Hrm. Can't post attachements. How sad.
Anyways, I'm thinking:
Jump - one leg forward, one leg tucked behind
Impact- fall forward
Stand- Look pleased with self
Stand - confused, feet are sinking
Pull at left, right leg trying to free them from the sand
Up to knees now, fall backwards
Up to waist, try to get out by pushing at sand, but hands start to sink, so pull them out.
Up to shoulders, try to stop suction by locking hands/arms in a triangle pose, fails.
Up to neck, both hands waving erratically in the air
up to eyes, eyebrows act erratically.
Over head, Arms somehow increase erratic movement
Cut to the next long jumper looking very scared, knees shaking while coach is 'yelling' and pointing at starting line.
08-19-2004, 07:15 PM
great story man!
looking forward to seeing the animation-wip!
LOL! Oh, man I can't wait to see this one. Great idea, maybe when they stand up they could do the little hands above the head "I'm the greatest" head bob thing and then realize they are sinking... Just a thought
01-18-2006, 11:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.