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View Full Version : Modeling With Deformation In Mind


LiquidMetal
08-16-2004, 06:45 PM
Hi,I was wondering what I should keep in mind when modeling a character that is going to be used for an animation.I know alittle about skinning/enveloping and dont want the characters arm/shoulder to deform improperly or its knee to look unnatural.Can you post pictures/tips on how to make sure the model will deform properly.THANKS!

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