View Full Version : Shading problem
Hello, i have the following problem with shading in xsi:
i've imported a model from max using OBJ format... And in xsi it is shaded in the wrong way (see attachment). I checked - the problem is not in lightning or normals orientation...
Maybe you know how to fix it...
08-16-2004, 09:54 AM
Check in the object's clusters if there is one named "User_Normals" or something like that, and delete it.
08-16-2004, 02:01 PM
you could try selecting all the polygons, right clicking and selecting "extract polygons", usually this works... but you might loose some uv's, or you may not....
08-16-2004, 02:08 PM
Also you might want to do an Invert Polygons.
Extracting polygons works well...
But inverting polygons does nothing in this particular case...
01-18-2006, 11:00 PM
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