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NRat
08-16-2004, 08:25 AM
Hello, i have the following problem with shading in xsi:
i've imported a model from max using OBJ format... And in xsi it is shaded in the wrong way (see attachment). I checked - the problem is not in lightning or normals orientation...
Maybe you know how to fix it...
Thanx...

Atyss
08-16-2004, 09:54 AM
Check in the object's clusters if there is one named "User_Normals" or something like that, and delete it.



Cheers
Bernard

NRat
08-16-2004, 10:51 AM
No such clusters... :(

RmachucaA
08-16-2004, 02:01 PM
you could try selecting all the polygons, right clicking and selecting "extract polygons", usually this works... but you might loose some uv's, or you may not....

Atyss
08-16-2004, 02:08 PM
Also you might want to do an Invert Polygons.

NRat
08-16-2004, 05:17 PM
Extracting polygons works well...
But inverting polygons does nothing in this particular case...
Thanx...

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