View Full Version : Still life : My Lamp02
implibo 08-04-2002, 03:30 AM Nothing especial, 3ds Max 3.1 only.
Lights: two
Faces: 152479
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james_martin
08-04-2002, 04:16 AM
not bad. but dude you gota bump up the quality of the jpg compression, find a server to host your pictures
implibo
08-04-2002, 04:24 AM
Thank you for your attention.
You can see the detail of this image in my homepage.
http://go7.163.com/l97zb/MyProductions/MyProductions.htm
http://go7.163.com/l97zb/MyProductions/myimage02/violetProductlamp02.htm
http://go7.163.com/l97zb/MyProductions/myimage02/violetProductlamp01.htm
Luxo-Jr
08-04-2002, 11:06 AM
DAMN! That is cool!!!
:applause: :airguitar
CroitiX
08-04-2002, 11:32 AM
holy shit mate that took you lots of time i guess!
hehe how long exactly? :)
kyphur
08-04-2002, 05:16 PM
The texture to the right where it bends looks way stretched. The textures for the drawer edges look really flat as does the green glass shade for the lamp. The screen projection could use a little work and you could stretch it a bit more to the edges of the screen. I don't think you need that much detail for the meshes on the glass lamp shade and on the cloth to the right unless it's for texture and lighting reasons and I see that only for the cloth. There's a couple of other places you could tighten up the mesh also. When you get closeup on the keyboard it looks really flat too, looking at my keyboard I can see some dust between the keys and a slight bump but if you're not planning on getting that close then you shouldn't need to worry about it. The metal on the front of the computer looks good but a bit matte and you should probably use an alpha channel for the holes because they look as if they're there from the texture and not true holes since they're showing light hitting the hole's surface.
Overall it's a good piece, nice subtle lighting and good layout with camera positioning.
Kyph
katlis
08-04-2002, 05:42 PM
I was just looking at your gallery, and noticed this picture (from the series),
http://go7.163.com/l97zb/MyProductions/myimage02/mygraduate009.jpg
Wow, the lighting is perfect! Is that a max scanline render?
implibo
08-05-2002, 03:50 PM
I can't remember how long I had work on that project, maybe four weekes I think.
A cloth covered the scanner on the right of the screen. The material is not reality...and the glass of lamp material is not true, it is not transparence but the light can through out it, I don't know how to do that.
That image useed the same mold, but rendered by lightscape 3.2.
My English is so bad, I hope you can know what I want to say.
mmxmmx1979
08-06-2002, 03:32 AM
i'd been seen your work sometimes ago
like only a word,i want make friends with you.
shall we?
i come from china,and my E is so bad too
my OICQ:5800776
see you next time,bye
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