Pixelnoir
08-14-2004, 02:16 AM
Okay... my first render with Messiah - full GI.
http://liquidlightdigital.com/drops/Rastaman.jpg
1) I'd like to animate his dreadlocks, giving them natural looking dynamics. In lightwave, I'd just weightmap the lot of them and apply some MD settings - how would I go about this in Messiah. I'm told its all about bone placement, but how do I do this without affecting his face and shoulders? I'd like them to collide naturally with his face and shoulders too.
2) Whats the best orientation for setting up characters for export to Messiah? Autorig seems to expect them to facing Z- from LW modeller, but all of the sample objects in the Messiah folder seem to be facing Z+... I think. I'm confused because a rig I set up is acting unpredictably.
Thanks in advance...
http://liquidlightdigital.com/drops/Rastaman.jpg
1) I'd like to animate his dreadlocks, giving them natural looking dynamics. In lightwave, I'd just weightmap the lot of them and apply some MD settings - how would I go about this in Messiah. I'm told its all about bone placement, but how do I do this without affecting his face and shoulders? I'd like them to collide naturally with his face and shoulders too.
2) Whats the best orientation for setting up characters for export to Messiah? Autorig seems to expect them to facing Z- from LW modeller, but all of the sample objects in the Messiah folder seem to be facing Z+... I think. I'm confused because a rig I set up is acting unpredictably.
Thanks in advance...
