chocobo2k
08-12-2004, 02:49 PM
Hi all of you, I am really impressed by your shader Bigmuh thanks very much. I used the shader connected to the ambient channel of my blinn's material and mapped all the other channels to PSD file. Every thing was cool except for the shadows when i turn on shadows the skin is totally ruined at it seems that the light does not hi the object as it should be.
some area's recieve shadows and some are not. I can use dirtmap to get much realistic effect but it still does not produce enough effect and I am using also FG.
Any ides would really helps me. btw turnnig off the shadows for the skin shader is also not a good solution if there was an object between the light and skin shaded object.
http://www.freeupload.net/uploads/821.jpghttp://img52.exs.cx/img52/9104/withoutShadows.jpg
http://img51.exs.cx/img51/2082/withShadows.jpg
any idea what causes this, I have tried changing the lights from directional to spotlight but the same results occur also I am using raytraced shadows in maya 6
http://www.freeupload.net/uploads/822.jpg
some area's recieve shadows and some are not. I can use dirtmap to get much realistic effect but it still does not produce enough effect and I am using also FG.
Any ides would really helps me. btw turnnig off the shadows for the skin shader is also not a good solution if there was an object between the light and skin shaded object.
http://www.freeupload.net/uploads/821.jpghttp://img52.exs.cx/img52/9104/withoutShadows.jpg
http://img51.exs.cx/img51/2082/withShadows.jpg
any idea what causes this, I have tried changing the lights from directional to spotlight but the same results occur also I am using raytraced shadows in maya 6
http://www.freeupload.net/uploads/822.jpg
