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safakoner
08-12-2004, 12:52 PM
hi

I have a problem with trans. map. When I create a trans. map on blinn shader, reflection is visible on unnecessary section of the surface. How can I solve this problem ? I know lambert shader is ok. But I have to use blinn shader.

http://www.safakoner.com/temporary/ref.jpg

safakoner
08-12-2004, 06:03 PM
I solved this problem. thanks :)

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