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View Full Version : Mediterranean, Guillermo Zulueta (3D)


Guillermo
08-11-2004, 05:50 PM
http://www.cgnetworks.com/gallerycrits/11825/11825_1092243057_medium.jpg (http://www.cgnetworks.com/gallerycrits/11825/11825_1092243057.jpg)

Title: Mediterranean
Name: Guillermo Zulueta
Country: Spain
Software: Lightwave 8, Photoshop

Done just for fun. I would still working on it but I don´t have much time left...

All comments are very welcome. Hope you like it!

Thanks for looking!

T.frog
08-12-2004, 03:05 AM
The model is a bit simple !

Daemos
08-12-2004, 08:51 AM
I like the background and lighting can you show a wireframe?

Pjanssen
08-12-2004, 11:49 AM
I really like the water ! Can you tell me how you did that? (model&textures)

ShinChanPu
08-12-2004, 06:34 PM
Gillermo, la zona en sombra del barco está demasiado clara. Lo hace parecer algo auto-iluminado. La luz proveniente de la atmósfera nunca es tan potente y menos con una posición del sol tan baja. Yo la atenuaría, y le daría un color azulado-violáceo.... dados los colores de tu cielo.

Pero la imagen tiene encanto, paisano. ;)

Abaddon
08-12-2004, 07:06 PM
Looks cool. Nice lighting and lovely ocean. I think the textures on the boat are a bit clean making it seem a little out of place, otherwise looking great.

Guillermo
08-12-2004, 10:05 PM
Thanks for the comments! :)

Here there are some wires:

http://img.photobucket.com/albums/v219/GuillermoZS/WIRE2.jpg

http://img.photobucket.com/albums/v219/GuillermoZS/WIRE1.jpg

I know the ship is a bit simple but I have no time to still working on it :banghead:
My primary focus was lighting... yeah maybe it´s a bit too clear but that can depend of the different monitors :)

About the water, is just a plane with a gradient for reflection and bump maps for waves... I was going to use a displacement map but this way looks more fine :)

Daemos
08-13-2004, 12:11 PM
It is a simple but great model, i love the water.

Pjanssen
08-13-2004, 12:20 PM
About the water, is just a plane with a gradient for reflection and bump maps for waves... I was going to use a displacement map but this way looks more fine :)Thanks. Could you maybe share the bumpmap with us ? Again, the water looks really great!

Guillermo
08-14-2004, 01:22 AM
Thanks. Could you maybe share the bumpmap with us ? Again, the water looks really great!

Thanks for the nice comments everybody! :)

The bump map are just procedurals... not an image :)

I´ll put here the settings of the water bump (for Lightwave, but can be useful for other apps):

There are 3 layers of procedurals. The most important thing to get a good result is the SIZE of each one. (Check it out in meters) :)

Layer 1:

http://img.photobucket.com/albums/v219/GuillermoZS/LAYER1.jpg

Layer 2:

http://img.photobucket.com/albums/v219/GuillermoZS/LAYER2.jpg

Layer 3:

http://img.photobucket.com/albums/v219/GuillermoZS/LAYER3.jpg


And that´s all. Hope this helps!! :thumbsup:

igopavlov
09-03-2004, 06:06 PM
LW is my favourite package and I am so sorry that thay did not have it in VFS as lectures.

Good work and nice picture

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