gusar
08-09-2004, 12:15 AM
Hi all,
as I could see, there is no much progress in learning until you make decision for what game you want to make stuff.....
but, could you pls explain me a bit more this game-engine-editor stuff...
is it something like this...?
there are many engines, and game is made for one of them....there are good and bad engines, free or $$$, etc...do I actually need engine.????? if am going to make models exported, is it normal for me to have engine ?.....
now there are some game editors ( compilers? ), well, obviously that is something that will need, but is there some 3dapp-editor-gamesengine relation so that one will use different editors for different engines ?
are those editors free or $$$ ? are there unique editors with many exports...?
and also, is there many engines&editors or just few of them counts...ie like maxmayaxsilwave for 3d
what is renderware ? editor or engine?
"RenderWare Graphics 3.7 is the world-leading, high performance, open & extensible, truly multi-platform, 3D
graphics toolkit, empowering developers like never before to focus their talents on creating great content and gameplay."
so ??
saw that many ppl use it but am still not clear...this is all completely new stuff for me....have problems even with terminology...
what is compiler? for example
"Compiler - software that parses a high-level language, and converts source code to a binary executable program, that will run on Windows, Unix, or some operating system"
...in which way this relates to my workflow..??
is there a list of popular game editing tools which describes their purpose to ppl which dont understand this specific slang from game editing industry ?
and is there a list of " reccomended " tools describing their meaning to the kind of ppl from previous question ?
and is there page with screenshots of content of c/programfiles/....on averege leveldesigner`s hdd
thx all
Marko
as I could see, there is no much progress in learning until you make decision for what game you want to make stuff.....
but, could you pls explain me a bit more this game-engine-editor stuff...
is it something like this...?
there are many engines, and game is made for one of them....there are good and bad engines, free or $$$, etc...do I actually need engine.????? if am going to make models exported, is it normal for me to have engine ?.....
now there are some game editors ( compilers? ), well, obviously that is something that will need, but is there some 3dapp-editor-gamesengine relation so that one will use different editors for different engines ?
are those editors free or $$$ ? are there unique editors with many exports...?
and also, is there many engines&editors or just few of them counts...ie like maxmayaxsilwave for 3d
what is renderware ? editor or engine?
"RenderWare Graphics 3.7 is the world-leading, high performance, open & extensible, truly multi-platform, 3D
graphics toolkit, empowering developers like never before to focus their talents on creating great content and gameplay."
so ??
saw that many ppl use it but am still not clear...this is all completely new stuff for me....have problems even with terminology...
what is compiler? for example
"Compiler - software that parses a high-level language, and converts source code to a binary executable program, that will run on Windows, Unix, or some operating system"
...in which way this relates to my workflow..??
is there a list of popular game editing tools which describes their purpose to ppl which dont understand this specific slang from game editing industry ?
and is there a list of " reccomended " tools describing their meaning to the kind of ppl from previous question ?
and is there page with screenshots of content of c/programfiles/....on averege leveldesigner`s hdd
thx all
Marko
