View Full Version : Applying Effects to animated Hierarchies
Pixelnoir 08-08-2004, 10:26 PM I'd just like to know if this would be possible in Messiah. I know we can apply effects to objects. But I have two objects, a musical stave (staff?) - the usual 5 horizontal lines of musical notation, and I have a note dancing up and down the lines. Now, I want to deform the whole animation with something like Flex, to make the whole thing move organically..
Is this possible in Messiah?
|
|
Panikos
08-08-2004, 11:04 PM
Sure, why not.
Add a bone-deformation to the lines object, and put it as last in the stack.
Animate at will, set the effect to affect the other object too.
Voila
CGTalk Moderation
01-18-2006, 11:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.