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View Full Version : Textures: need help adding bump to layered shader


MentaLDeFect
08-06-2004, 10:30 PM
Here's what I'm trying to do:
I want to project some video footage onto a brick wall, and then smash the wall away, revealing more footage behind it. (a video transition) I've been searching for 2 days now, and I still can't seem to find what I'm looking for.

Here's what I can do:
So far, I have a nice wall of bricks (with a bump & texture map), which I can knock down, no problem. I can composite the second footage in behind the wall using After Effects. Also, I know how to project the first footage onto the wall with the "place3dTexture" thing.

So here's what I can't do:
I can't figure out how to see my bump texture on my bricks and project the footage onto the wall at the same time. I tried to create a layered shader, but can't figure out how to connect the bump. I found some tutorials about layered shaders, but none mention bump mapping. Can anyone shed some light on this for me?

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