lildragon
02-02-2002, 08:33 AM
Guidelines for the 2nd Challenge:
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Keep in mind you don't have to model all three subjects, just pick ONE.
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To make an image of a post-apocalyptic scene.
To elaborate further
visualise how earth and it's inhabitants will look like in a nuclear aftermath. It can either be a character, vehicle or environment.
You don't have to model all three subjects, just pick ONE.
You can use whatever application you can get your hands on as long as you are being serious [so no MS Paint pixel-pics pls :)]
Challenge Focus : Modeling
Templates for subjects
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character modeling:
The character should wear a protective mask of some sort.
The character should also wear special protective clothing. (an example would be some sort of armor)
The character has to wear eyeprotection.
The character should wear a special kind of footwear.
The character has to carry a weapon. (if he/she are poor they could have a club/knife/bo, if they're high guards it could be a double barrel plasma gun have fun with it ;))
==============================================
vehicle modeling:
The vehicle should run on an alternative fuel.
The alternative fuel tank should be visible from the outside.
The vehicle should exist of alternative materials.
(for example alternative materials can be cloth, wood, metal scraps, plastic. e.t.c, e.t.c)
For terrain vehicles they should have 6 wheels (ex a helicopter doesn't need six wheels, although that might look cool :) use your best judgement)
==============================================
Landscape modeling:
The environment has to have buildings.
The buildings have to have special airlocks/entrypoints.
There has to be some sort of plantlife.
The effects of the apocalypse should be clearly visible on the landscape/buildings/natural life
==============================================
as for ideas, think how the aftermath of a nuclear war will change clothing, housing, traveling and such.
this challenge can be either done in 3D or 2D
for the 2D, you have to sketch a front, back and 3/4th view of your "subject" Please note this doesn't apply to Landscape/environment 2d art, one view is enough
-----------------------------------------------------------------------------------
if one of these guidelines doesnt fit the character or vehicle etc they can be subsituted with a small description of why.
-----------------------------------------------------------------------------------
On a sidenote, the challenge will change a little each time , as it must. But thats what will make it different it will always be about the skill of modeling but focused on different challenges.
and last, the important thing about these challanges is fun.
oh, one last comment by Jean Eric
NO Buzz Lightyear Submissions
==================================================
Keep in mind you don't have to model all three subjects, just pick ONE.
==================================================
To make an image of a post-apocalyptic scene.
To elaborate further
visualise how earth and it's inhabitants will look like in a nuclear aftermath. It can either be a character, vehicle or environment.
You don't have to model all three subjects, just pick ONE.
You can use whatever application you can get your hands on as long as you are being serious [so no MS Paint pixel-pics pls :)]
Challenge Focus : Modeling
Templates for subjects
==============================================
character modeling:
The character should wear a protective mask of some sort.
The character should also wear special protective clothing. (an example would be some sort of armor)
The character has to wear eyeprotection.
The character should wear a special kind of footwear.
The character has to carry a weapon. (if he/she are poor they could have a club/knife/bo, if they're high guards it could be a double barrel plasma gun have fun with it ;))
==============================================
vehicle modeling:
The vehicle should run on an alternative fuel.
The alternative fuel tank should be visible from the outside.
The vehicle should exist of alternative materials.
(for example alternative materials can be cloth, wood, metal scraps, plastic. e.t.c, e.t.c)
For terrain vehicles they should have 6 wheels (ex a helicopter doesn't need six wheels, although that might look cool :) use your best judgement)
==============================================
Landscape modeling:
The environment has to have buildings.
The buildings have to have special airlocks/entrypoints.
There has to be some sort of plantlife.
The effects of the apocalypse should be clearly visible on the landscape/buildings/natural life
==============================================
as for ideas, think how the aftermath of a nuclear war will change clothing, housing, traveling and such.
this challenge can be either done in 3D or 2D
for the 2D, you have to sketch a front, back and 3/4th view of your "subject" Please note this doesn't apply to Landscape/environment 2d art, one view is enough
-----------------------------------------------------------------------------------
if one of these guidelines doesnt fit the character or vehicle etc they can be subsituted with a small description of why.
-----------------------------------------------------------------------------------
On a sidenote, the challenge will change a little each time , as it must. But thats what will make it different it will always be about the skill of modeling but focused on different challenges.
and last, the important thing about these challanges is fun.
oh, one last comment by Jean Eric
NO Buzz Lightyear Submissions
