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ejholmes
08-03-2004, 10:23 AM
H i guys,

I'm new to Max and i just started working on a "lotus espirit" like car. But, i don't know how to set the model for smooth shading. I did a mesh smooth but it's still not interpolating in the render. Anybody know how to turn on "vertex shading" i think it's called, so it looks nice and smooth.

Thanks

eddy-3ddy
08-03-2004, 12:54 PM
I see you're really new to 3dsmax, also to 3d...

Did you modelled the car from a box, then sliced? Then the Meshsmooth modifier does not the thing he used to do, why, don't ask me... Solution: Try not to slice...

A vertex shader has nothing to do with Meshsmooth, Also smooth shading isn't the word for subdivision (like meshsmooth) Shading is just the color/other thing, but had nothing to do with subdivion because it don't details the mesh.

in your sofa
08-03-2004, 02:24 PM
simply put...smoothing groups;)

eddy-3ddy
08-03-2004, 03:10 PM
At default they're set off

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