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View Full Version : Which way is faster?


BuckGFX
08-02-2004, 04:56 PM
Hi, guys!
I have a building model. It consist of many meshes and two materials. First material is assigned to one part of meshes, second is assigned to another part.
And I have two cases:
1. All meshes are attached to one whole mesh.
2. Meshes are attached by material. So we have two meshes with different materials.

Question is: which of these cases gives best FPS? Which way is faster?
Any propositions?

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