stefanvverk
08-01-2004, 01:19 PM
Hi,
I recently started a new Rhinoceros project. The plan was to make a Lego vehicle, modelling a few bricks and copying them all over so it would be an easy model :)
The modelling is not the problem, not at all. Rhino is a very easy program, so modelling isn't the obstacle. The number of NURBS / Polygons is, in fact, a much bigger problem.
I made the bricks from a simple box, rounding the top edges, and creating the typical round "top", also with rounded edges. Very simple you'd think.
In fact I'm at like 10% of my vehicle and already getting a mess. Here's a wire-frame:
http://www.flashex.com/fotoboek/wire.jpg
As you can see on the image, the model is as complex as ***, making it really big and slow to work with.
The rendering is, again, no problem. All the boxes and stuff are a simple render for Brazil (3DsMax).
Here are 2 renders:
http://www.flashex.com/fotoboek/57.jpg
http://www.flashex.com/fotoboek/58.jpg
My question is:
How can I make the model less complex, less "massive"... You'd think, the model being just boxes and stuff, it would be a very light, simple model. In fact it's the other way around.
Is there a way to make the model a bit less complex, a bit more "light", so it won't be a massive polygon / NURBS count when I reach the 100% ??
Thanks for reading and I hope you can help me out.
Cheers !
I recently started a new Rhinoceros project. The plan was to make a Lego vehicle, modelling a few bricks and copying them all over so it would be an easy model :)
The modelling is not the problem, not at all. Rhino is a very easy program, so modelling isn't the obstacle. The number of NURBS / Polygons is, in fact, a much bigger problem.
I made the bricks from a simple box, rounding the top edges, and creating the typical round "top", also with rounded edges. Very simple you'd think.
In fact I'm at like 10% of my vehicle and already getting a mess. Here's a wire-frame:
http://www.flashex.com/fotoboek/wire.jpg
As you can see on the image, the model is as complex as ***, making it really big and slow to work with.
The rendering is, again, no problem. All the boxes and stuff are a simple render for Brazil (3DsMax).
Here are 2 renders:
http://www.flashex.com/fotoboek/57.jpg
http://www.flashex.com/fotoboek/58.jpg
My question is:
How can I make the model less complex, less "massive"... You'd think, the model being just boxes and stuff, it would be a very light, simple model. In fact it's the other way around.
Is there a way to make the model a bit less complex, a bit more "light", so it won't be a massive polygon / NURBS count when I reach the 100% ??
Thanks for reading and I hope you can help me out.
Cheers !
