PDA

View Full Version : Back to the age old question of Maya and Messiah


maddav99
08-01-2004, 04:13 AM
When I transfer my objects in to messiah, there's nothing there. I mean the object is there, but I just can't see it. I can see the pivot and it's in the dialog box, but I can't see it to do anything with it. Then if I transform it in any way, as in the scale, when I pull it back in to Maya it get's rescaled. Ex.; I brought a cylinder in from Maya using the messiah -ad command and then the messiah command to bring up the UI. I then scaled the cylinder, even though I couldn't see it, up by 50. When I brought it back in to Maya with the messiah -ax command my cylinder was 50 times bigger. What am I doing wrong?

gsuttor
08-01-2004, 11:58 PM
Works for me...

One thing to take note of is that Maya's scale is about 100 times bigger than messiah's so when you send your object to messiah, use the [ ] keys to change the grid units.

You'll probably find that the object is there but it's so big you cant see it.

Also only use polygon objects, messiah wont support NURBS.

JoeCosman
08-02-2004, 09:05 PM
1 meter in Messiah is 1 cm in maya, so if you set your Maya default grid to Centimeters, everything should match up.

maddav99
08-03-2004, 04:17 AM
Here I was trying to enlarge the whole thing to see it. Duh!

CGTalk Moderation
01-18-2006, 09:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.