AlexK
07-29-2004, 09:24 PM
Does anyone know how Messiah handles BIG textures (10k and above)? Is there a special format like Maya's BOT (Block Ordered Textures) files or Renderman's mipmapped textures?

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AlexK 07-29-2004, 09:24 PM Does anyone know how Messiah handles BIG textures (10k and above)? Is there a special format like Maya's BOT (Block Ordered Textures) files or Renderman's mipmapped textures? |