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Saurus
07-31-2002, 06:56 PM
I 3 objects, 2 of them are parented to an animated object. All of them are in separate layers, but everytime I hide the mother object's layer, all of them disappear. The only way I can hide them is by selecting all the objects (there are more tham 3 objects) and using attribute spread sheet to hide them. Is there a faster way to hide and unhide parented objects.

Saurus

alexx
07-31-2002, 06:59 PM
you could use constraints instead of parenting them.. that would make it possible to have them in seperate layers..

CitizenVertex
07-31-2002, 11:18 PM
Select the parent object and press cntrl + h.

bigfatMELon
08-01-2002, 07:13 AM
Children inherit their paren't display data. You can override this (no I don't exactly mean using the override button which frequently seams to override nothing at all) but if you dissect what makes a dispplay layer work, you'll find that it's a connection of data to the display portion of the transform node.

You can break part of this connection to truly override things. A really cool thing to do is to manage the drawing of the shapes instead of the transforms in order to avoid inheritance altogether. I use this kind of thing to allow wire controllers on a rig to belong to a layer and yet draw in an entirely different color than inidicated by the display layer.

For example: my rig bits can still live in the rig layer but my right a left controllers have different colors to help dicern them from one another at all possible angles.

Anyway, look into the display layer connection and all sorts of stuff opens up.

-jl

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