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View Full Version : [need help] Cloth, ParticleFlow, Blobmesh


FETTMOPS
07-24-2004, 10:07 PM
Good evening,

i am trying, to get an interaction between the above written parts of my animation. The blobmesh is animated through a pflow system, and the cloth should controlled through this pflow system. It have to move through the metaballs. The setup is right, but i couldnt get the metaballs to an editable mesh, through the snapshot untility. The metaballs arent creating collision detections.

Sry for my bad english, but i hope anyone is understanding this problem.

http://home.f1.fhtw-berlin.de/s0500143/blobmesh.jpg

The_Magician
07-24-2004, 11:56 PM
well... seeing as that mesh is not actually a *rigid* body, then putting it into a rigid body wont work... seeing as a rigid body doesn't change its shape nor volume at any point, ever.

Make the blobmesh actually be in a Deformable Mesh Collection, now reactor will take its shape changeing into account when calculating.

FETTMOPS
07-25-2004, 04:02 PM
thx, for your answer, but this softbody solution overun my maschine drasticly. i am unable to test it.

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