evulness
07-24-2004, 03:38 AM
Quick question for everyone...when creating an interior game level... (in my case, in a sewer)
in general, do the corners/bends in the mesh need to have the vertex's welded?
[/url] [url]http://ic1.deviantart.com/fs4.deviantart.com/i/2004/205/6/8/Teh_Sewer.jpg (http://Screenshot01%3C/a%3E)
i'm talking about those i have selected in the above image.... and also around the doorways, etc...
because a base scanline render of it, in 3ds, it all flows smooth, and doesn't look right (no texture created for it yet, so i'm not sure if applying a texture to it would fix what i'm talking about or not) any ideas?
in general, do the corners/bends in the mesh need to have the vertex's welded?
[/url] [url]http://ic1.deviantart.com/fs4.deviantart.com/i/2004/205/6/8/Teh_Sewer.jpg (http://Screenshot01%3C/a%3E)
i'm talking about those i have selected in the above image.... and also around the doorways, etc...
because a base scanline render of it, in 3ds, it all flows smooth, and doesn't look right (no texture created for it yet, so i'm not sure if applying a texture to it would fix what i'm talking about or not) any ideas?
