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Aluuk
07-20-2004, 02:55 AM
Working on a new walk cycle...I am still trying to figure things out, but I would love your feedback while it's still in a wip stage and I can easily fix things. Please ignore the following: The hands are hidden because I have not animated them yet, the neck and head have very little to no animation on it yet, and there is a pop in the knees that I have not fixed yet.

Any crits, comments, and feedback you can offer is greatly appreciated. You don't have to know anything about animation to offer great feedback, so please everyone that sees this respond. The more viewpoints I can get...the more I can improve.:)

Thanks in advance
-Leif

Side View (http://www.sora-ent.com/jeffers/3d/anim/walk1side.avi)
Front View (http://www.sora-ent.com/jeffers/3d/anim/walk1front.avi)
3/4 View (http://www.sora-ent.com/jeffers/3d/anim/walk1quart.avi)

SheepFactory
07-20-2004, 04:13 AM
hey Leif nice start!

I noticed something with the pelvis , its moving back and forth , since you are animating the walk cycle in place you shouldnt move the pelvis forwards backwards , it makes it looks jittery.

Also I think it can use a little bit more up\down on the Y axis , make it stronger.

The right foot is not looping towards the end , I noticed a jump.

Thats it for now , keep us posted!

Ali

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