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View Full Version : wings mesh all twisted after epxort


bbirras
07-19-2004, 11:15 PM
I modeled some stuff in wings and then exported it. when I opened the file the mesh was all twisted.
I tried the following:
export .obj
" .3ds
and to open native wings file in blender

I tried 3 different programs

all I got was a twisted bit of missery :cry:
I did not smooth

JDex
07-20-2004, 12:38 AM
Post a screenshot of the before export and after import... may help us help you.

bbirras
07-21-2004, 04:18 PM
quote episodeII: -old buddy- ...hello dex

well I tried it again and ...nothing
I made a couple of monster-faces that would have been extras in an animation, but it seems it was a waste of time, as non of them came out right after export
I tried tessalate..no use......
take a look at it :hmm:

bbirras
07-21-2004, 11:02 PM
fixed it :bounce: fixed it

just in case somebody will see something like it:
I used virtual mirror and forgot to freeze :argh: before export

JDex
07-22-2004, 12:12 AM
=D

Glad you worked it out.

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