PDA

View Full Version : Game Art Comp #9: Oryx - American Indian Warrior


Devised_Poly
07-16-2004, 05:57 AM
Think im gonna go with the oryx, unless i find something that really grabs my interest. Hopefully i'll get time to get a sketch up tomorrow.

Devised_Poly
07-16-2004, 09:05 AM
Ya, the oryx isn't doing it for me, think im gonna do a griffon.

ElysiumGX
07-16-2004, 01:11 PM
think im gonna do a griffon.
Don't make me hurt you.:)

Devised_Poly
07-17-2004, 04:13 AM
Alright, I have taken everyone's death threats into consideration, and the oryx is looking like a nice topic after all. :D

Heres the concept.
http://rain.prohosting.com/devisedp/oryx.htm

AdamAtomic
07-17-2004, 05:31 AM
dude that is cool as hell

bentllama
07-17-2004, 05:20 PM
cool choice...but please choose a tribe...

nothing makes native americans madder than mashing up all kinds of very distinct heritage together as one...

what you got is the comings of a good plains indian...now pick a tribe. :)

just a suggestion.

Devised_Poly
07-17-2004, 06:39 PM
With a few changes, I think i'll have him be from the Navajo tribe.

Devised_Poly
07-19-2004, 08:58 AM
Started modeling the head. Crits and comments are mandatory!:rolleyes: Please :D.


side:
http://rain.prohosting.com/devisedp/oryxrenders2.htm
perspective:
http://rain.prohosting.com/devisedp/oryxrenders1.htm
wire:
http://rain.prohosting.com/devisedp/oryxwire1.htm

War Destroyer
07-19-2004, 05:18 PM
I like what you have so far, I do however think you have too many polies in the eyeball. For such a small area of the character I don't think you need so many polies in the eyeball. If it's only a placeholder then ignore my rash comments.

Devised_Poly
07-19-2004, 10:45 PM
War Destroyer:
Yes, it is just a place holder =). Thanks for the comment.

Devised_Poly
07-19-2004, 11:13 PM
Here is a tiny update. Added the ears, and made some fixes on the head. C&C welcome.


perspective:
http://rain.prohosting.com/devisedp/oryxrenders3.htm
Another wire:
http://rain.prohosting.com/devisedp/wire2..htm (http://rain.prohosting.com/devisedp/wire2.jpg)

proudclod
07-21-2004, 03:32 AM
Looking great... The ears seem a little on the flat side, make them rounder... His lower jaw should be porpotional to the size of his upper jaw as well.. .A little too thin... Good job so far!

Devised_Poly
07-21-2004, 05:22 AM
Proudclod:
Now thats what i like to see =). If I understand you correctly, you are talking about the jawline being too thin?

Devised_Poly
07-23-2004, 06:41 AM
Another minor update, though there is more to crit on. Basically modeled the torso and fixed more things with the head if i caught them.

Well, here they are.

Full Body Front (http://rain.prohosting.com/devisedp/wholebody.htm)
Full Body Front (Perspective) (http://rain.prohosting.com/devisedp/fullbodyfront.htm)
Full Body Back (Perspective) (http://rain.prohosting.com/devisedp/fullbodyback.htm)
Wireframe (http://rain.prohosting.com/devisedp/bodywire.htm)
Body Side (http://rain.prohosting.com/devisedp/bodyside.htm)

yeluis
07-25-2004, 02:46 AM
looking good so far, how about a wire? and also it would be nice if you get rid of the black background to critique the work better

Devised_Poly
07-30-2004, 09:37 PM
Alrighty. Got the main layout done. Still have to go back and fix a few things (the legs are bugging me). Im going to do the tail over again as well. Anything else anyone notices please let me know :).

Front (http://rain.prohosting.com/devisedp/render1front.htm)
Side (http://rain.prohosting.com/devisedp/render1side.htm)
Perspective (http://rain.prohosting.com/devisedp/render1persp.htm)
Wire (http://rain.prohosting.com/devisedp/render1wire.htm)

dacheese
08-06-2004, 10:22 AM
it's looking good, try to put a little more muscles indians where full of them, i guess beacause of the rough life.

I can't wait to see the progress

Devised_Poly
08-15-2004, 04:03 AM
Alrighty, done modeling him I think. Now, on to texturing! I have had very little experience texturing, so this will be good practice. Always wanted to try out alpha mapping:D.


dacheese: I will be trying to add the muscles in the texture.

front/side (http://rain.prohosting.com/devisedp/side_front.htm)
back/head (http://rain.prohosting.com/devisedp/back_head.htm)
wireframes/polycount (http://rain.prohosting.com/devisedp/r2wires.htm)

Devised_Poly
09-02-2004, 06:13 AM
Gonna make it, gonna make it, gonna make it, gonna make it.


Current Status (http://rain.prohosting.com/devisedp/texture1.htm)

Dirj
09-02-2004, 07:55 AM
Not bad at all for a start. Maybe the eye should be a little bigger?

CGTalk Moderation
01-18-2006, 05:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.