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Blake Kehler
07-29-2002, 06:19 AM
Just made this before I went to bed. No real reason or purpose, but whatever, reminds me of Neil Blevins' sort of stuff.

3d Software : 3d Studio Max 4.2

Render Time : 23h 47m

Renderer : Brazil R/S (sorry to the good people of splutterfish for cropping the watermark off the render, but it had the wrong name)


http://www.kehler.d2g.com/boxes.jpg

Yiorgz
07-30-2002, 03:48 AM
Originally posted by Blake Kehler
Render Time : 23h 47m

Are you going to animate that .. ? :p (just kidding)

Some stuff sure can take a while to render, eh..

Viper
07-30-2002, 06:12 AM
Looking good!

What IOR are you using in the Glass? Oh and also, I think it would be cool to have a bit more contrast...

And btw, don't mind about the watermark. It's made that way, so that you can crop it :)

Pegasus
07-30-2002, 07:35 AM
Nice optic.

I like it very much! :thumbsup:

Kirt
07-30-2002, 07:41 AM
Interesting. It has a nice feel to it, but lacks that extra 'oomph' to make it an eye popper. I guess it's wonderful as an example of texture, reflection, refraction, etc., but as an artful piece it's just kinda' dull (sorry no offense).

It would be nice if you could break up the order and sterility of the boxes with another object that contrasts thier uniformity. You know ... one of these things is not like the other, one of these things just doesn't belong (ok ... I got kids and I've seen too many episodes of Sesame Street :p ).

Maybe position the blocks so they stack a bit higher and leave a space in the middle of them for a solid black sphere. A "society vs. individual" type of thing. Make sense?

wedge
08-01-2002, 07:39 AM
a dramatic camera angle can make that an eye-popper.. and some DOF

LostSoul¹13
08-02-2002, 07:16 AM
cant see the pick :(

playmesumch00ns
08-02-2002, 08:39 AM
I'd say the composition's a bit off: the centre of interest is in the top half-diagonal of the screen which leaves the eye feeling lost. Have you tried adding some colour? That would look really cool, all different colours refracting through each other, and maybe some more interesting lighting.

Splutterfish et. al. have got a lot to answer for: suddenly everyone's work is dimly-lit and grey! Whatever happened to proper lighting?

Anton Andriesh
08-02-2002, 08:49 AM
What's the idea of this image? Is it just a demonstration of some hardware/software performance?

Dead work, sorry...


PS: It can be rendered in 1 hour with scanline renderer...

Blake Kehler
08-02-2002, 09:13 PM
Thanks for all the replies, sorry I doubt I will be doing anything to it though. Since I didn't really care about it in the first place, I just don't feel the urge to make something more of it. I guess I shouldn't have really posted it, but oh well.

And everyone was right, if I would have made a better camera angle and something that pops out of all the rest of them, some depth of field, and some color, it would have been much better.

Anton Andriesh, there is no idea of the image. It's not really anything, like I said before, I just whipped something up before I went to bed just for the hell of it. And you have no reason to be sorry, it's is dead work ;)

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