Dark Soldier
07-14-2004, 07:12 PM
hi,
i was just wondering how i would go about creating realistic muscle defromations in organic models in max. i have heard the term blend shapes.
how would i got about this in Max 6
thanks , i know its not an easy to answer question sorry
dark soldier
(alex jupp)
i was just wondering how i would go about creating realistic muscle defromations in organic models in max. i have heard the term blend shapes.
how would i got about this in Max 6
thanks , i know its not an easy to answer question sorry
dark soldier
(alex jupp)
