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JJ3d
07-28-2002, 08:18 AM
Here is a job for Disney South America

It was done in Lightwave 7.0
some soft reflections
and lights with shadow maps

crits please !

April 16 / 2003
I rendered a frame in 1280 x 1024, if you want to see the bigger version.. click on the link

Disney Book 1280 x 1024 (http://www.iespana.es/jj3d_es/DisneyBookBig2.jpg)

RoRo
07-28-2002, 08:41 AM
:eek: :eek: very very beautiffuuuuul and realistic :thumbsup:

can we see a wire ? :)

RobinOberg
07-28-2002, 08:54 AM
specular and bumpmaps looks fantastic :)

WAVK
07-28-2002, 10:21 AM
Just a book, right? That's an awesome pic, very good texturing

Have fun,

Wybren van Keulen
Funny Farm

FabioDona
07-28-2002, 04:56 PM
It looks very very realistic, very impressive :buttrock:

much more realistic than my guitar :thumbsup:

You don´t need critics, it´s perfect :beer:

flamedevil
07-28-2002, 06:12 PM
Great work,
I like the bump on the book and the piece of paper.

:thumbsup:

ray
07-28-2002, 06:19 PM
The curtain in the background looks too flat, the cubes maybe a little too arranged but other than that... *gulp* :drool: wow.:applause:

Ray

JJ3d
07-28-2002, 09:54 PM
Thanks Guys! Really! :bounce:

Ray! I agree with you.. the curtain es toooo flat ( like a 4 points poly :D )
about the cubes.., I'm not sure if they are arranged.
What I see is that the edges are too sharp, but the DOF hide that :D

RoRo! do you ask for a Wire? you got it !


http://www.iespana.es/jj3d/BookWireframe.jpg

elekt
07-29-2002, 01:26 AM
holy smokes. that looks like an image that was just enhanced with photoshop. I almost didn't believe its CG authenticity until i saw the wireframe, GOOD WORK. i hope you got paid well for that

JJ3d
07-29-2002, 02:45 AM
Thx elekt !:bounce:
I used Corona post filter for specular and difuse glow
and Digital Confusion for DOF
that help me a lot to get realism style

Grooveholmes
07-29-2002, 04:02 AM
Fantastic,
This put a smile on my face.

distortedrealty
07-29-2002, 04:14 AM
Holy sh*t the pic looks awesome.
i spent like 15 minutes looking for something to comment about but i can't find anything... :annoyed:

WHO CARES it looks awesome:buttrock: , but can you put a link for a larger verson of the image?..if you have time.

JJ3d
07-29-2002, 04:52 AM
Thx Grooveholmes !
i'm flattered about your comment


Thanks Distortedrealty !
that's the D1 pal
I'm gonna render a larger version soon !
there you will find some things to comment! :bounce:

Geriss
08-09-2002, 08:50 AM
JJ3d Goood work...looks very realistic...how long take you render this image.... Congratulation...I rally like your jobs....:applause:

jcmkk
08-09-2002, 09:14 AM
Awesome work. It looks totally realistic. The things that really stood out to me was the paper and the table.

baby
08-09-2002, 10:46 AM
I WANT AN ANIMATIONNNNNNNNNNNNNNNNNNNNNNn



THAT'S BEAUTIFULL !!!!!!!










U like polygons don't U ?!? U crazy guy !!!!

Plop
08-09-2002, 10:48 AM
Good work JJ3d !!:bounce: :bounce: :bounce: :bounce:

WhiteBlaizer
08-09-2002, 12:22 PM
vaya pedazo de render te has currado tio :buttrock:

Es muy realista. Veo k te gusta derrochar en poligonos. Seguro k has usado superficies de subdivision ;)

saludos

this reply would be translated using babelfish :D :D

FranckSitbon
08-09-2002, 12:56 PM
Very beautifull scene
great texturing and lightning
Good job
:applause: :applause: :applause: :applause:

damon579
08-09-2002, 01:43 PM
that looks awesome :thumbsup:

behzad
08-09-2002, 02:52 PM
I can not pick out anything bad

:bounce:

chizzy
08-09-2002, 09:58 PM
this is my first post here, I usually try to be an observer.

But I had to say congrats on a beautiful scene. Top-notch. :beer:

ManuelM
08-10-2002, 01:51 PM
Originally posted by JJ3d
Thx elekt !:bounce:
I used Corona post filter for specular and difuse glow
and Digital Confusion for DOF
that help me a lot to get realism style

Corona ? Digital Confusion? are these lightwave post effects. never heard of them before.

great work

manuel

H2600
08-10-2002, 03:17 PM
I absoloutely agree with all that has been said above, but I do have one point to criticize. It seems that the three cubes on the right are not quite "real", perhaps their texture is too flat, and like you said, they could use rounded edges. If you just made that small change this would be "real" to just about any unsuspecting person you show this picture to.

Excellent work!!:applause: :applause:

ToddD
08-10-2002, 06:26 PM
Great render, it looks like a photo!

McSpirit
08-10-2002, 09:46 PM
Woow.. could we se where you have positioned the lights? cause it looks real good and realistic :D nice work:bounce:

wgreenlee1
08-10-2002, 09:49 PM
:thumbsup:


Most excellent!!!!!!!!!


:applause: :applause: :applause:

paconavarro
08-10-2002, 10:38 PM
INCREIBLE :thumbsup: :thumbsup: :thumbsup:

ERIC-X
08-11-2002, 05:16 AM
ÍÛ¡_¡_Ŷ¡_¡_¡_ÕæÊDz»´í¡_¡_¡_¡_¡_:p:hmm: :hmm: :beer:

JJ3d
08-11-2002, 08:23 AM
jcmkk
Thxs!!!
for the displacement on the paper I scanned a wrinkled paper and I mixed it with a crumple fractal


baby, thanks !
right now I have not web hosting to put animations


H2600 ! Thx!
yes.., you are right..


WhiteBlaizer
Hey! gracias!
no hay tantos poligonos como parece..
use sub patchs para el papel y las tapas de los libros, lo otro es solido


Franck Sitbon, derzen, damon579, behzad, wgreenlee1, paconavarro !!
THANKS GUYS! :thumbsup:

chizzy! thanks for your first post !

Manuel M!
thx!
Corona is a 128 bit post process filter to make procedural glows on any surface atribute ( color, specular, difusse, reflects, luminosity... ) or things like object's alpha
cool for soft glows..
and Digital Confusion is a DOF ( deep of field ) filter that LW use after each antialias pass

McSpirit
thx! I'll try to put that soon

ERIC-X !
Mmm.... Thanks.. :shrug:

:D

freemind77
08-11-2002, 06:31 PM
holly shit thats what i call realism ! YOU SIMPLY ROCKS!

psil
08-11-2002, 08:14 PM
Love it! Great textures and light. Very realistic and very Disney:applause::applause:

poe
08-11-2002, 08:24 PM
wooo thats superb

very inspiring.

for me though the guilding on the cover sits a little too far forward from the book. maybe its too reflective or not quite dirtied up enough?

Anton Andriesh
08-12-2002, 11:45 AM
Looks really very realistic! Very correct lightning! :thumbsup:

The only thing I can't understand is why you have so many polygones? It only increases the render time...

JJ3d
08-12-2002, 12:20 PM
freemind77 !
Thanks! really!


psil! thx!!!


peo! thx!
I can't get what is you point, what u said that is too reflective or not dirtied up?


Anton Andriesh ! thx
I don't agree with you!:p
It's not polygon overloaded
in the animation the book's cover opens and with it a few white pages, at the same moment the cam go into the page where the history begin

the polygon details are fine I think

Anton Andriesh
08-12-2002, 12:31 PM
aaaa... that's why.. I understand it :) great!..

but the cover should bend too? Or cubes? This is superfluous I think...

You should do nothing what only takes your time and increases the rendering time...

taisir
08-12-2002, 08:20 PM
verrry realistic, i looked long at this picture but i didn´t find any faults...:bounce:

facial
08-22-2002, 08:59 AM
:buttrock: :buttrock:
i love your linghting and texture work. keep post:thumbsup:

frog
08-22-2002, 09:07 AM
My only crit is a compositional one: the book is too centred and too straight on. It would be better if it was slightly angled and off centre, your camera could then centre on it as it zooms in during the animation.

One thing I am really impressed with is your lighting, it is fantastic. You have observed the quality of indoor lighting really well. The table lamp is giving off a warm tungsten glow while the ambient room light is a great shade of deep blue permeating from outside. I think that this is the key to the realism of your scene.

Well done :)

Aura
08-22-2002, 07:19 PM
Too realistic! Is it for an animation? Post all! Like it so much:love:

boxcrash
08-23-2002, 03:50 AM
Very nice, looks good.:buttrock:

JJ3d
08-25-2002, 11:43 PM
Anton Andriesh ! I think that the polys are right , this is not low poly modeling!

taisir! Thx!

frog!
Thx a lot!

You are right about the book's posittion, is too centred
good point

aura! thanks
I have not web space to put a animation :shrug:

boxcrash! thanks!

stephen2002
08-26-2002, 01:54 AM
that is a really good scene. Good concentration on attention to detail. I really like to see concentration put on the environment that things are in, and not just the things.

JJ3d
04-16-2003, 10:37 AM
Hi all!!

I rendered a frame in 1280 x 1024, if you want to see the bigger version.. click on the link

Disney Book 1280 x 1024 (http://www.iespana.es/jj3d_es/DisneyBookBig2.jpg)

ja3d
04-16-2003, 10:44 AM
Wonderfull scene and excelent ilumination and texturing, only I can tell one thing... :drool:

Provide
04-17-2003, 02:14 AM
Pretty neat ! I like your style, JJ3D.
Keep up the good work.

Cheers,
Martin

PureFire
04-17-2003, 04:25 AM
everything looks pretty sweet except to me the edges on the childrens blocks are too sharp. They should either be rounded or angle planed .

Kickass piece...I hope you get paid heaps for this cause it really does look fantastic

Steve Warner
04-17-2003, 06:33 AM
Man, that's gorgeous! :thumbsup: Nice work, JJ3d! Did you use X-DOF for the depth of field, or is that Lightwave native? If it's native, would you mind sharing your settings?

Thanks!

Steve

caulfield
04-17-2003, 06:54 AM
I think I might have a crit for you. I was watching an alias wavefront DVD last week and there's a tutorial about how to allow a light to increase the saturation of the colours it's illuminating.

Basically, when the human eye sees dark areas, it can't make out as much colour, so the area looks a bit more dull.

But in your image, it seems like the saturation of the colours is more uniform throughout.

The book looks pants wettingly incredible, but it's the rest of the scene that kind of doesn't feel right. Maybe a tiny bit more photoshop work could help?

Magius
04-17-2003, 06:58 AM
That's a damn gooooooooooood scene dude!! :eek: :eek: :eek:

marcos
04-17-2003, 07:31 AM
EXCELENTE!!!! :applause:

Hey JJ3D, is very nice see a work of these quality, made for an rosarino artist. Is front page for me.

I realy like so much, woderfoull, keep whit the good work.

Es realmente para la portada, felicitaciones.:bounce:

santiago
04-17-2003, 07:50 AM
really good :thumbsup: :thumbsup:

JJ3d
04-18-2003, 09:48 AM
hey.. Thx to all guys

Provide - Thx a lot!

PureFire - thanks! and.. I agree with u, the block's edges are too sharp

Steve - Thx! I used Xdof for the lastest render

Spike - I see ur point.. but this Disney look works fine for me..
is diferent from reality.. is more like a Pixar style

marcos!! - un gusto encontrar gente de aca! este trabajo paso por el front page cuando lo puse, gracias!!!

blindsleeper
04-20-2003, 09:26 AM
beautiful render... curtains in background do look flat...

PCollier
04-20-2003, 12:31 PM
JJ3d this scene is brilliant. Full stop Awesome.

It is alot more realistic looking than alot of Pixar and Disney style though. Is the work that your studio is doing with this piece for disney going for a different more realistic style?

Where abouts is your studio based in South America?

One more question hehe, How come your company allowed you to show this work? Isn't their a disney contract to abide by where you are not allowed to show work until the product/film/animation is pubically released?

Don't want to detract from the work though. What light setup did you use? Traditional 3 point light setup or GI or?

JJ3d
04-20-2003, 01:08 PM
PCollier - Thanks!
This work was realeased during the past year
I made this work as a freelance for a 2d production house called Hook Up Animation, that is located in Buenos Aires - Argentina

My studio is in Rosario, also in Argentina. I'm working for various Production houses

About the lights.. I have in this scene..
4 spinning Shadowmap spots for soft shadows using motion blur ( if you are maya user.. don't try this at home :shame: )
3 Shadowmap spots
2 negative Shadowmap spots
and 1 point without shadows

LW render! :buttrock:

jim42VFS
04-20-2003, 03:21 PM
Very good job, you got good understanding of light.
keep it up

The Gunslinger
04-20-2003, 07:09 PM
OK, I have one possible crit and it's not even that big of a deal... It seems to me that there may possibly be a little too much DOF... Just for how close you are that little sailboat thingy looks a little too blurred, as do the blocks. However this does bring more focus to the book which is obviously what you wanted, so it's not like it really matters. No one else would probably say anything about it... And perhaps it isn't too much http://www.cgtalk.com/images/smilies/shrug.gif

Either way, it's quite beautiful and I thank you for the privilege of being able to look at it:thumbsup:

JJ3d
04-21-2003, 04:49 AM
The Gunslinger , jim42VFS - Thx a lot!

CoolmoeDee
04-21-2003, 05:58 AM
nice one dude
:applause:

Johnlittle
04-21-2003, 08:31 AM
Excellent work. But just a little too much DOF. But that's nitpicking.Thumbs up,:thumbsup: :beer:

JonC
04-21-2003, 12:11 PM
really nice picture!!!
I would aslo think that threre is a little bit to much DOF, but I really enjoy the window light! I think it gives a lot to the picture.

cbutlerc
04-21-2003, 03:39 PM
Beautiful texturing & lighting. .:thumbsup:

Specular and bumps maps work perfectly.
I love the lighting and the colors that you choose to use
it really sets a pleasant mood.

I cant find any comments for you.
Actually some crayon markings on the table would look pretty cool, at least that is what my little boys desk looks like ;)

I would love to see the animation when it is complete.

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