PDA

View Full Version : nvidia allready putting exluna's assets to work


Array
07-28-2002, 09:18 AM
check out these shots rendered on the nv30:

http://photos.yahoo.com/bc/ben2207/vwp?.dir=/My+Photos&.src=ph&.dnm=bike.jpg&.view=t&.done=http%3a//photos.yahoo.com/bc/ben2207/lst%3f%26.dir=/My%2bPhotos%26.src=ph%26.view=t

http://photos.yahoo.com/bc/ben2207/vwp?.dir=/My+Photos&.src=ph&.dnm=marker.jpg&.view=t&.done=http%3a//photos.yahoo.com/bc/ben2207/lst%3f%26.dir=/My%2bPhotos%26.src=ph%26.view=t

http://photos.yahoo.com/bc/ben2207/vwp?.dir=/My+Photos&.src=ph&.dnm=fruit.jpg&.view=t&.done=http%3a//photos.yahoo.com/bc/ben2207/lst%3f%26.dir=/My%2bPhotos%26.src=ph%26.view=t

look familiar to anyone? if not, take a gander over here:

http://www.exluna.com/products/gallery.html

verified here:

www.nvnews.net

i myself am a bit skeptical though.......

Leonard
07-28-2002, 11:16 AM
I am HIGHLY sceptical that the images were truly rendered using NV30. Take Don Kim's bike, for example -- did they actually take the RIB/textures and re-render it? I think what NVIDIA are doing are showing examples of what to expect from the NV30, and what better way than to show images rendered with Entropy?

Another good example is the short "Slave and Master" done by Blur Studio for XBox (also produced by NVIDIA). The entire video was done and rendered in 3ds max but when they showed it for the first time, they said that "This is what to EXPECT from the Xbox" and everyone thought that the video was RENDERED in realtime on the XBox.

I'm sceptical.

Leo

Gazortus
07-29-2002, 03:35 AM
Its not rendered by the nv30, alot of people assumed it was, a few hardware sites like hardocp.com are noting that the images were not generated by the nv30 hardware.

CGTalk Moderation
01-13-2006, 01:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.