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johnj_1978
07-12-2004, 07:31 AM
I created this scene in Max 6 using Mental Ray. I have one skylight and one direct light with raytraced shadows in the scene. The problem I am having is that the walls in the back (the red, green and white walls) appear to be glowing. The materials don't have any self illumination or shaders added. they are standard materials with only the color changed. Does anyone know why that is and how I can fix that.

Thanks


http://www.pixelleration.com/portfolio/cam1b.jpg

dell
07-12-2004, 07:58 AM
I would say check the specular level of your material, or the decay falloff type of your light.

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