View Full Version : Character: Prehistoric man
grafi 07-11-2004, 12:06 AM Hey, this is an old project brought back (NOTE: This is finished). I just added some changed to the modeling and too the texturing. Hope you like it! :buttrock:
C&C always welcome
http://img78.photobucket.com/albums/v240/grafi/threedy/head_02.jpg
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AshtrayBabyHead
07-11-2004, 12:28 AM
Not to be rude, but IMO this needs alot of work still. It needs to be smoothed big time and you at least need to add a neck and shoulders so that its not just a floating head superimposed over a photo of the jungle. Plus that bottom lip is way too big and there is no texturing on the skin at all really. I think that if you put a week or two more into it that it will look much much better...
grafi
07-11-2004, 12:32 AM
Thanks, and i know all the things wrong with it, but im done with it, its my first head ive ever done, and i dont feel like going back to it. :shrug:
the sparky
07-11-2004, 01:07 AM
then why did you say C&C welcome?
grafi
07-11-2004, 01:21 AM
Just seeing if anyone had any Critiques i missed about it, and its always good to get comments.
corrupto
07-11-2004, 08:43 AM
*chuckle . I agree... another week or so and you will have it, but I know what you mean somtimes you just got to move on..:shrug:
dARCKLOWN
07-11-2004, 09:05 AM
Also the eyes dont fit into the textured eye sockets they are to far out tot he sid eof the head.
Not mean to be rude or anything and you said it was your first head and all but that is just a really weird looking head.
grafi
07-11-2004, 04:24 PM
lol ok, it sucks, but its one of those things for me that i did and if I went back to it, it might get screwed up even more. I think it would be better for me to just start a new head. Im also self training so its harder but ill look for some head tutorials.
Does anyone have some good head poly-modeling tutorials?
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