View Full Version : Maya - Nvidia VS ATI
Vandal 07-10-2004, 03:13 PM In a Maya workstation environment - which performes best?
Compare two cards approx. the same speed - GeForce 5900xt against a Radeon 9600xt - who wins?
I hear ATI wins in game performance, but when it comes to Maya - most people stick with Nvidia.
You tell me.
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scadbrad
07-10-2004, 03:28 PM
Well I dont think either one of those cards are qualified for Maya.
http://www.alias.com/eng/support/maya/qualified_hardware/QUAL/maya_60_win.html
Some people use geforce and say its fine, but I wouldnt take any chances. I hear that you really see the difference when you get in to texturing, laying out uv's etc.
Ckerr812
07-10-2004, 03:29 PM
This topic has been beaten to death again and again in this forum, that I am sure anyone that comes here maybe once a month has seen again and again. Do a search.
There are multiple threads on this, and each one comes to the same conclusion, especially when using Maya. My opinion is that using DirectX go with ATI, open Gl go with nvidia. It can be more complicated then that, but why complicate things....
Vandal
07-10-2004, 03:54 PM
scadbrad - yes, you're very right - neither of those cards are qualified - doesn't mean millions on users don't use them.
Ckerr812 - this gets talked about all the time and yes, there are a lot of threads about it. This is only meant as a poll thread. Nvidia or ATI.
Quadro VS FireGL
GeForce VS Radeon
I know there are people out there who have used both Nvidia & ATI cards - such as myself. I'd love to hear others opinions or horror stories about both. In both cases I softmod'd both of my gaming cards and noticed near no difference.
derbyQsalano
07-10-2004, 04:13 PM
Although the Quadro equivalent of the GF is supposed to be faster, I never noticed that much difference and I dont feel it's worth spending twice the amount of money on, I used to take GF, then for a while I went with the expensive Q, but now Im gonna buy me a GF rather then a Q.
And I definatelly pick nVidia over ATI... for games also... I had so much problems with every ATI card I ever used, I think that's 3 now, two of my brothers used to have one with a pc, bought as a complete, instead of putting the parts together yourself. Besides that I got some bad experience with the Radeon 9800... luckely I never payed money for that... I've gone from a GF2MX400 to a GF4 Ti4600, then I got a Q4 750 XGL (cost me 400 bucks more and didnt notice any difference...) now I bought a GF6800... 100% nVidia for me.
wedge
07-11-2004, 01:21 AM
scadbrad i don't think that list is updated too often.
elvis
07-11-2004, 03:34 AM
Absolute no brainer here. Nvidia for OpenGL. It's as simple as that.
Sure ATi works well in the majority of OpenGL apps, but it's that 5% that don't work that is enough of a reason for me not to use their gear.
nVidia is the best with OpenGL.
GeForce 6800OC by BFGTech ties the ATi Radeon X800XT in DX9 performance.
Clear winner: nVidia GeForce 6800OC.
Edit: To the nonbelievers, check out HardOCP's DOOM 3 benchmarking from a while back. nVidia completely destroys ATi in every single way. nVidia just does OpenGL and drivers better. (Edit: Don't trust HardOCP for everything though. Get word of mouth from other people who know. You can't really trust a site that gets paid for giving positive reviews.)
pearl3d
07-11-2004, 05:16 AM
nvidia for desktop
ati for laptop ? mmmm ..........
peanuckle
07-11-2004, 07:00 AM
The mobile quadros are really nice for laptops but not to many companies put them in their laptops. I wish that apple would add the quadro go or hell at least the mobile fire cards to their powerbooks then I would down the money for one of those pretty things :)
pea~
rabidtongue
07-11-2004, 11:02 AM
Compare two cards approx. the same speed - GeForce 5900xt against a Radeon 9600xt - who wins?
i have actually been able to use this cards...my friend has the radeon and i have the geforce..as far as i am concerned the only problem i encountered using the radeon 9600XT is when i use the polygon sculpt tool...the paint brush cursor goes wild that makes it difficult to paint/sculpt...so far i don't encounter any problems using the geforce 5900xt
theledge
07-12-2004, 10:15 AM
Im using a 9800xt at uni and has the same problem with the polyscuplt tool in maya.
Im using a FX 5900 at home, I have absoluty no problems in maya and the performance is easily good enough for what i do.
however I've found with the FX range I have to use the older 45.56 drivers for stable performance, the newer ones seem to have problems with the graph editor.
Any one know about softquadro FX?
I wouldnt mind turning my 250$ FX5900 into a quadro3000!
Vandal
07-12-2004, 03:53 PM
Thanks to everyone for their stories and votes.
I know this topic is overkill sometimes - but the poll seems to prove things best.
Most 3D enthousiasts prefer Nvidia video cards over ATI based cards.
Thanks again.
TacoTaco
07-22-2004, 08:43 PM
OMG, I thought it was just my laptop that did that Polysculpt problem, it's eMachine m6805, Athlon64 Mobile 3000, ATI radeon 9600 mobile. The red crosshairs do not refresh to the original 3d model when it is moved. Only a camera dolly movement will refresh the screen. Anybody have any fixes or work arounds for this yet? I tried multiple ATI driver settings and nothing seems to work.
-Mark Weller
AKA TacoBallZ
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