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View Full Version : Local \ World \ Normal Translation Mode


wlau
07-27-2002, 07:16 AM
Hi,

In Maya, I thought this would be a seemingly easy thing to find, however, I just can't seem to locate the option to allow me to move say a selected face based on its normal.

I've gone into the move tool settings and tried out the different modes there, but those modes won't allow for what I want above.

Normal mode in the options, strangely, only allow you to translate selected vertices and not edges\faces.

If someone could help shed some light on this it would be great. Perhaps I've just missed out completely the way you do this.

Thanks,

wlau

iC4
07-27-2002, 03:16 PM
if you want to move the face along it's normal just use the move component tool. I think it's in the polygon or edit polygon menu (I'm too lazy to start maya now:) )

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