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feralghost
07-09-2004, 03:56 AM
made using 3ds max 5.1 and photoshop I am looking for modeling crits and when that's done material crits. I have thick skin so please be honest, I really want to make this model the best it can be, thanks.

feralghost
07-09-2004, 04:26 AM
my appologizes guys, I still need nine more and then I can throw her up.

feralghost
07-10-2004, 12:29 AM
and that would be 30, I will put her up tonight after a good session.

feralghost
07-11-2004, 06:16 AM
here is the front

feralghost
07-11-2004, 06:20 AM
here's a close up of the face, i know she has a long way to go. Don't be shy I want her to be great. I will psot up a wire tommorow so please be patient.

InKraBid
07-11-2004, 02:27 PM
Hi, these are the first things i'd fix up on..

avmics
07-11-2004, 10:33 PM
nice work, I like the character design. How lifelike do you want this model? I would recommend softer smoother lines and use anatomical reference

feralghost
07-11-2004, 11:12 PM
As real as possible, in the vein of final fantasy

jrwells
07-12-2004, 04:46 PM
I think that before you get too many suggestions you should concentrate more on how to fix your mesh. And before that can be covered you are going to need to put up a couple different view of the wireframes.

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