darksquirrel22
07-08-2004, 03:32 AM
Hi, I have been working on this character for a project, and he wears a long coat. It is something like the one on Neo in the Matrix, as it hugs his uperbody and the lower bit hangs down. I don't know where to start, I am using skin and bones for the uper part of the coat, but I want the coat to act like it would in real life, blow in the wind, and move like a coat would. This is where I am stuck I have 3ds max 6 any suggestions or help on how to go about this would be greatly appreciated.
This is a picture of the dude http://www.jgcustomhomes.com/Domus1.jpg
Thanks
This is a picture of the dude http://www.jgcustomhomes.com/Domus1.jpg
Thanks
