Ckretone
07-06-2004, 07:54 PM
does anyone have any idea how to creat a shader network that uses two independeny bump nodes into one material created an overlapping bump map....i cant seem to figure it out..i was trying to follow a Julian Martemer tutoruial creating pores in the skin using some of mayas procidural bumpmaps...but i cant fig out how to connect to diff bump maps into one new material..that would allow me to control the individual bump depth of each bump map node....
thankx
thankx
