View Full Version : Tutorials to create day of defeat, counterstrike, and digital paintball models? help?
Nexxus 07-06-2004, 06:04 AM Can you guys help me out
Just got 3d studio max and I wanted to get on the modeling scene. Im specifically looking to do weapona nd player models for the following games
Day of Defeat
Counter Strike
Digital Paintball
so if you could point me to some tutorials or help me out with how to model these It would be greatly appreciated
-Nexxus
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EricChadwick
07-06-2004, 04:58 PM
Maybe a place like this will get you started.
http://www.forumplanet.com/counterstrike/index.asp
Polycount is also a good place.
http://www.planetquake.com/polycount/resources/index.shtml
AtmaWeapon
07-06-2004, 04:58 PM
Since you want to do this for games you probably want to learn about sub-D mesh modeling. 3d Studio Max has some pretty good starter tutorials. Go through the tubby tutorial. Learn about the polygon counter in your tools pane and start modeling some crude weapons first. Then look for UVW mapping tutorials and texturing tutorials.
Modifiers to learn- Edit Poly/Mesh, Unwrap UVW
Just remember that modeling is constant tweaking and practice, so be patient and make mistakes. If you want a time estimate I would say if you invest 8 hours into max you could get a pretty descent handgun model out of it.
Good luck :thumbsup:
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