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View Full Version : modeling large insides and outside environments


capone_adam
07-02-2004, 11:45 AM
I am creating a large outside environment which has quite a big building in it which will still have the same level of modeling and texturing on both outside and inside. Is it best to create these in seperate files or is it ok to model them all as one.

Also theres going to be complex camera work inside, so is there any tips how to make this easy. For example I suppose one idea would be to make the roof seperate to the building so you can hide just that...or...select polys and hide those. Just wondering if theres any other methods?

Thanks

iuri
07-02-2004, 12:22 PM
Hey If your scene is TOO BIG try to make outside and insedo in seperated files! becaouse if you make together your will experience your machine became heave and slowwwwwww (if you undestand me). but is my Opinion

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