View Full Version : New CA stuff
imashination 07-25-2002, 07:46 PM Maxon to add support for Filmbox .fbx CA file format
http://www.maxon.net/index_e.html
And a quick example of the new mouse recording and automatic secondary motion tools by Janine Pauke.
http://www.imashination.com/nose.mov
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l_farley13_l
07-25-2002, 11:46 PM
Great stuff :)
LucentDreams
07-26-2002, 07:42 AM
not too mention some SOFT-IK dynaimcs I believe.
neilyb
07-26-2002, 09:18 AM
So when I asked "Will it do springs and wobbly stuff" the answer is YES!!!!!!:applause: :applause: :drool: :drool: :drool:
WAIT!!!
I need to know this:
Filmbox, what is it, what does it support??
How does it work?
I've waded through the site, and it seems to support everything... which... is a bit difficult to understand, especially if bones act differently across platforms.
AdamT
07-27-2002, 09:07 PM
I'm just guessing, but I think the idea is that when you export your animation as .fbx the program translates its bone info. to .fbx bone format, which can then be read by other programs that understand this format and can translate it into their own bone format. Makes sense anyway.
Roger Eberhart
07-27-2002, 10:15 PM
Well, for one thing, I think that would enable you to utilize Motionbuilder. Motionbuilder is an advanced character animation tool similar to Character Studio or Messiah: Animate. It is also pretty expensive (probably around $3500). Here is there web page if you're interested: http://www.kaydara.com/index.php.
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