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View Full Version : max file size questions? need help!!!


gogofast
06-30-2004, 07:57 PM
I have a very big scene, about 100Mb, when I deleted all objects in the scene, and save the file again, but the file size also too big, about 95Mbs. I dont know why and how, because the scene file is empty, no objects, no lights, and no cams, no anythings, what the files contents???

the file is too big , when I load it , need a very long time , so I want to optimize my scene.

thank u all.

TimWoods
06-30-2004, 08:52 PM
there is a bug with max, it doesnt clear old xref scenes.

in the maxscript dialog bottom left, type this

gc()

it should clear it, then resave...

gogofast
06-30-2004, 10:31 PM
I tryed "gc()",but it did not work. give me some suggestion forward!!

thank u !!

Weider
06-30-2004, 11:00 PM
it worked for me when I got this bug.
But I think you have to do something else before type gc()

So even if you don't have Xref scene, do this.

Go to the Xref objects and click on close
Go to the Xref Scenes and click on close
ang type gc() in the maxscript dialog
and save

timmy911
07-01-2004, 01:21 AM
I Don't know about the above advice, but if all fails you can try to start a new scene and merge in the objects you need from your previous scene.
Should import only the information you need.

Weider
07-01-2004, 01:34 AM
But you can't merge them, or the bug will be merged too. You have to export the objects in .3ds and import then in the new scene.

TimWoods
07-01-2004, 11:44 AM
that was it, as weider said open xref scene then close, then object, then close, then do the gc(). that should do it.

CGTrader
07-01-2004, 04:44 PM
also there is a bug with scene bitmaps. Write freeSceneBitmaps(). This extended function sometimes helps also.

Weider
07-01-2004, 05:40 PM
thanks Shetonas, I didn't know that!

Here is a link about this bug

http://www.discreet.com/support/max/faq/answer.php3?prod=dddstudio&id=1498 (http://www.discreet.com/support/max/faq/answer.php3?prod=dddstudio&id=1498)

gogofast
07-02-2004, 04:15 AM
ok, I got it.

Yes, it's a bug, thank u all for help.
:thumbsup: :bounce: :applause:

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