jilldoris
06-30-2004, 03:55 PM
As a Technical Artist at Vicarious Visions you will work with project management and the Technical Director to specify and develop art production tools that meet our artists’ needs for creating the highest quality art production with limited time and resources. You will help to pioneer cutting edge technology, through mentorship to other Artists in innovative techniques, skill development, and quality standards, and through collaboration with engineering departments. You may be required to have some “hands on” involvement developing and rendering artwork, modeling, animation, and texturing. You will participate in professional development through a variety of training, technical art reviews, encouraging postmortem analysis, competitor game review analysis, and encouraging artists to share knowledge with peers.
Knowledge and Experience
2 or more years experience as a technical artist in a games company
Understanding of platform hardware architecture such as PS2, GameCube, and Xbox, strengths as well as limitations, as it relates to 3D game art asset creation and rendering techniques.
Understanding and proficiency in using 3D graphics software such as 3DSMAX, MAYA, particularly on an advanced scripting level
Solid technical knowledge of best methods for best results in generating both 2D and 3D art, such as texture file formats and compression methods, modeling methods to achieve quality and performance, and rendering solutions.
Ability to advise on, research and explore a variety of graphics systems and middleware packages such as Intrinsic’s Alchemy and Havok to determine both restrictions and capabilities, as well as customization potential for internal development.
Consult on projects as required; identify ways to increase efficiencies in process and production pipelines and identify risks or flaws in proposed pipelines.
Must have a well-developed creative background and sensitivity to increasing creative control within technical structures
Must be an excellent and positive communicator
Must be willing to adapt approach to changing needs within development cycles
Must have excellent written and verbal skills. Documentation is required.
Must be proactive and results oriented.
Contact info:
Demo reels/art samples required of all applicants! Apply online at http://www.prohire.com/candidates/default.cfm?szCategory=jobopps&szWID=10159&szCID=45717 and list personal web site, or send cover letter, resume, and demo reel/art samples to Vicarious Visions, 350 Jordan Rd. Troy, NY 12180. Website, CD, VHS, and/or web sites are acceptable
Knowledge and Experience
2 or more years experience as a technical artist in a games company
Understanding of platform hardware architecture such as PS2, GameCube, and Xbox, strengths as well as limitations, as it relates to 3D game art asset creation and rendering techniques.
Understanding and proficiency in using 3D graphics software such as 3DSMAX, MAYA, particularly on an advanced scripting level
Solid technical knowledge of best methods for best results in generating both 2D and 3D art, such as texture file formats and compression methods, modeling methods to achieve quality and performance, and rendering solutions.
Ability to advise on, research and explore a variety of graphics systems and middleware packages such as Intrinsic’s Alchemy and Havok to determine both restrictions and capabilities, as well as customization potential for internal development.
Consult on projects as required; identify ways to increase efficiencies in process and production pipelines and identify risks or flaws in proposed pipelines.
Must have a well-developed creative background and sensitivity to increasing creative control within technical structures
Must be an excellent and positive communicator
Must be willing to adapt approach to changing needs within development cycles
Must have excellent written and verbal skills. Documentation is required.
Must be proactive and results oriented.
Contact info:
Demo reels/art samples required of all applicants! Apply online at http://www.prohire.com/candidates/default.cfm?szCategory=jobopps&szWID=10159&szCID=45717 and list personal web site, or send cover letter, resume, and demo reel/art samples to Vicarious Visions, 350 Jordan Rd. Troy, NY 12180. Website, CD, VHS, and/or web sites are acceptable
