View Full Version : Assassin : The Last Sunset
DaveWilson 07-25-2002, 08:04 AM I Finally finished my Assassin a while ago, textured him
that is. So I stuck him in this little scene, also busy with an
animation test I did. The environment of which you can check
in another post I made somewhere in here.
Anyway, here's the pic....
http://www.wickedpixels.com/thelastsunset.jpg
Anyway That's that. My new site is also up.
Cheers, Dave.
www.3dluvr.com/davewilson (http://www.3dluvr.com/davewilson)
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Flypaper
07-25-2002, 08:14 AM
Beautiful composition! I love the colors and the reflections!
No Crits here:
:bounce: :bounce: :bounce: :bounce: :bounce:
5 Stars from me!
Toeng.com
07-25-2002, 08:45 AM
I don't have time to critic, I am too busy preventing my jaw from dropping again :)
very nice job ... great composition, just AWESOME!!!! :applause:
Werner
07-25-2002, 09:28 AM
no wonder we havn't seen you around for a while! Awesome stuff Dave!
:beer:
fastfinger
07-25-2002, 05:31 PM
Five stars. actually 4.9 stars
About the bloom effect on his right wrist, it seems as if there is one more sun to the right of him.
I`ll be waiting for your final result.
:thumbsup:
Joril
07-25-2002, 06:06 PM
Yes, pretty cool! :thumbsup:
I'd like to see the character more in detail too, the lighting is preventing that.
telecaustic
07-25-2002, 06:49 PM
Too cool, that color is great looking.
c.w
impending
07-25-2002, 06:51 PM
An excellent example of when a limited color range is appropriate !!
jd
Henrik Hörlin
07-25-2002, 07:36 PM
YoHOO!!
Is it possible to get a link to a wallpaper size (1280x1024) pic.
I almost burned my oven pizza looking at this picture.
Wiros snowtrooper is getting old ;)
mlabrams
07-25-2002, 08:06 PM
id love this as a desktop also!!!
awsome work
ToddD
07-25-2002, 08:36 PM
Beautiful, cinematic piece of work, Amazing!:beer:
Pinky_Powers
07-25-2002, 08:40 PM
I don't see how a Bulky metal machine chould be any good at assassinations, but the pic does look good. at least the seine does. ;)
JeePee
07-25-2002, 09:57 PM
awsome background and reflections on the model
Great stuff! i love it :)
DaveWilson
07-26-2002, 08:04 AM
Thanks for all the GREAT feedback. Makes it all worthwhile *grin*
I'll post some links to a wallpaper sized version,
only have it in 1152x768 though,
and here are some model shots for you Joril....
http://www.wickedpixels.com/Assassin_Models_01.jpg
http://www.wickedpixels.com/Assassin_Models_02.jpg
Thanks Again. :bounce: :bounce: :bounce:
Sleepless
07-26-2002, 08:17 AM
:applause: :applause: :applause: :applause:
Wow, those elbow mechanics are really impressive. This is killer.
[msf]
07-26-2002, 08:38 AM
one word....
inspiring!
jason-slab
07-26-2002, 11:54 AM
i have to so NICE WORK dave:thumbsup:
is this your own concept?
DaveWilson
07-26-2002, 12:11 PM
Stal3fish : is this your own concept?
You mean the Robot ?
Yeah it is my own design, well me and an awesome conecpt
artist here, Hennie Blaauw. Sorta cross between
predator and boba fett (I think).
Here are those wallpapers.....
Wallpaper 01 : 1152x768 : Clean. (http://www.wickedpixels.com/TheLastSunset_1152x768_Ver1.jpg)
Wallpaper 01 : 1152x768 : Designs. (http://www.wickedpixels.com/TheLastSunset_1152x768_Ver2.jpg)
jason-slab
07-26-2002, 12:24 PM
yeah i meant the "robot"
cool nice work
facial
07-26-2002, 02:40 PM
:applause:
Very charm lighting and character model.
Facial Deluxe
07-26-2002, 04:18 PM
Waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
electropulse
07-26-2002, 08:56 PM
come on man, put some crushed skull around him! :buttrock:
skello
07-27-2002, 04:16 AM
I think the lighting you have in the scene takes the beauty away from the model....It looks better without the texturing and lighting
Cyberclay
07-27-2002, 04:25 AM
South africa rulez .....:buttrock:
cya round.
Everything about the images is fantastic, but I can't see the left toe-part...
maybe it's my eyes, but is it in there? (It's obviously on the model...
urgaffel
07-27-2002, 06:54 AM
Actually, I have to agree with Skello. The sunset image/environment doesn't do the model justice. Great model, so-so/tacky scene. And that lensflare is hurting my eyes :shrug:
Danoku
07-27-2002, 03:21 PM
:bowdown: schweet, sign me up for the wallpaper. Plans to animate? I would love to see that elbow in action.
Jacko Cohen
07-27-2002, 07:39 PM
I disagree with those saying the environment takes away from the model. IMO the only thing that matters is the end result (the image itself)- not showing off your model.
having said that I have to say there's a lot more interesting details on the guy's back than in the front. Maybe you can rework the model so some of it shows anyway.
ps I don't like the head tilt - looks like a bewildered dog :D
Man, wicked design there. Could you possibly post a wireframe too?
Thanks
Keep up the great work.
urgaffel
07-28-2002, 10:05 PM
Originally posted by Jacko Cohen
I disagree with those saying the environment takes away from the model. IMO the only thing that matters is the end result (the image itself)- not showing off your model.
The end result isn't as good as it could be because the background isn't up to the same standard as the main piece. That's what I meant...
matty2x4
07-28-2002, 10:28 PM
Excelent work!
I have one small issue and as jealous newb I think its my place to make people as good as you work harder :p . The toe joints are too small, they look like they would snap off when it walks the finger joints are thicker and more heavy duty looking, and it would also help them show up in the pose you rendered (dose he even have toes in that pic??)
sorry to be that picky... love the pic really just jealous
matty2x4
I think the silhouette of the character needs some tweaking in terms of how the arms, for example, are posed. Having the arm
with the weapon fall directly across his body generates some form of confusion to the eye at first glance. Plus, I think the character would benefit more from a much more natural looking pose. Someone mentioned something about the irregular angle of the head...I agree with this. Maybe if it did not look like the character was looking directly at the camera, it would give him a much more mysterious prescence...it would give the impression that, eventhough it appears to be a robot of some kind, it is somehow meditating or is in some form of deep emotive thought..hehe. It just adds some drama to the piece in my opinion rather than the character looking directly at us.
As far as lighting and composition goes, the dark areas really robs the character of much needed highlights in certain sections of the body. As of now, it lacks dimensionality and seems pretty flat. By looking at the detail renders of the model, its pretty damn apparent that he/it is a really well constructed piece.
If you're attached to the lighting and are going for a much more simple, and stylized look that almost relies on composition, I suggest tweaking the silhouette as I've mentioned in order to
bring out the personality and form of the character much better.
Well, hope I'm making sense.
CHeers,
G
DaveWilson
07-30-2002, 09:40 AM
Thanks for all the crits and comments. REALLY Appreciated.
Also, sorry for bringing this bastard to the top again, just gonna
post these wires that were asked for and then disapear again. :hmm:
Sorry this is the best way I could do it I guess......
Main Body Wires.....
http://www.wickedpixels.com/Assassin_Wire_Body.jpg
Arms and Legs
http://www.wickedpixels.com/Assassin_Wire_ArmLeg.jpg
Also...... to reply to some of the comments:
matty2x4 : Yup TOTALLY AGREE !! Kinda built that, but when I
set up the whole thing and posed him, I was like FUUU**K.
Anyway, I guess I will fix it ....... sometime..... he he.
In the Sunset pic, his toes are like embedded in the ground,
like he just landed there, and has some weight. yeah yeah.
Jacko: Totall agree about the back details, but do you freakin do that !! I love his back, and the details and the weapons and shit, but HOW. I mean, I totally agree, I guess I'll just have to animate him. I mean I can't just go and show you a picture of his ass and his back now can I ?! ;)
Anyway, I do plan to animate, I have already completed one animation test, where he lands in front of that domecile I posted in here too, but I think it's not that great and really want to finish a piece where he F*&ks up SETH that other robot on my site, or one where he climbs on to his 'vehicle' and rides off. I'll try
and find the time. Anyway, thanks again for the comments and
crits. Cheers All,
Dave.
DaveWilson
07-30-2002, 09:42 AM
Ooops, wouldn't let me post all those wires in one post
here are the rest.....
Hands and Feet
http://www.wickedpixels.com/Assassin_Wire_HandFeet.jpg
And lastly his Head
http://www.wickedpixels.com/Assassin_Wire_Head.jpg
Also, sorry Jacko, this.....
Jacko: Totall agree about the back details, but do you freakin do that !!
Was meant to read.....
Jacko: Totall agree about the back details, but HOW do you freakin do that !!
Cheers. Dave.
DFGFX
07-30-2002, 04:10 PM
WOW!!
U rock!
:applause: :applause:
distortedrealty
07-30-2002, 05:51 PM
wow :surprised , love the pic, especially all the detailed modeling... would you happen to have any concept sketches of him....id love to see em...
great job man :)
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