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crashd
06-29-2004, 01:01 AM
Whenever i set about trying to make a shader for maya, I'll ask a few people their opinion on the best way to set about it, and a lot of the answers I get involve ramps. Can anyone enlighten me to funky ways to use ramps (other than the obvious, colours and whatnot).
-david

dudders
06-29-2004, 02:06 PM
this may help, you need to register but its free:

http://www.digital-tutors.com/digital_tutors/display_video_details.php?videoX=155

Maybe this will give you some ideas into the power of ramps

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